Doing business with your Models

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Doing business with your Models [Maya, 3D Max]


3D modeling is increasingly used in industries ranging from film and television to  games and  education, expanding the use of models. Growing demand for quality models has increased the opportunities to profit from the ability to build them. A well done on commission model can be worth thousands of dollars just for the workforce, and even the construction of other general purpose models can attract hundreds per license sold. If you know well how to make them, you must translate that knowledge into income producing your models more demanded by the market.



You'll need

  • 3D modeling software
  • Rendering software
  • File Conversion Software 3D


Instructions

  1. 1
    Create your model using polygons to build the details. Since polygons are geometric constructions are easily transferable from a variety of software modeling and 3D animation. As such, they are easier to sell to a broader audience. You can create a model from NURBS curved surfaces instead of flat polygons if you wish, since buyers can convert NURBS models to polygons in most 3D programs, but the polygons are like a universal language .
  2. 2
    Strive to show both realism in your model as you can. While most real is your model, the greater chance there is that you find a buyer. It is simpler than the purchaser of your model correct details that add to the model, so a buyer can always withdraw realistic elements after purchase if desired.
  3. 3
    D focus your design efforts mainly on the external elements of the model unless it has been requested otherwise. You can place inside of vehicles, engines and other elements inside the buildings in your model with a 2D image with less effort than creating a 3D model of the interior, helping to reduce design time.
  4. 4
    Create figures instead of textures in your model. You do not want to limit the imagination of the buyer with the specific view of a material or combination of colors, so leave texturing the buyer, or offer it as an additional service according to buyer specifications.
  5. 5
    Create a prior rendering of your model using your 3D software. This rendering will serve as a screenshot of your model so that buyers can get some idea of ​​how the model can be used. Previous work correctly illuminated before rendering to show the details of the model, and create high-definition renderings in your model to display the details of your work.
  6. 6
    Get File Converter for your models that can transfer a file type  other 3D software to adjust to the needs of your customers. Alternatively, learn to create 3D models in different software platforms such as Maya, 3DS Max, Rhino and Blender.
  7. 7
    Place your models for sale in places like 3D modeling or 3DExport.com turbosquid.com.You can set your own price for the models while you acquire relevance as cobras several payments for each model. Turn your model to multiple file types to offer different options to buyers who may have limitations in availability of software. Keep this kind of general offers for buyers to use models in any application. Register your models before offering them for sale online. What to sell is a license for the use of the model so you can keep your property.
  8. 8
    Create a portfolio of your best work to present to buyers. Search customers in industries that consume 3D modeling such as movies, animation, television and computer games or console. It includes different model types in your portfolio to show your whole range of capabilities. For example, if you do modeling of characters, including all kinds from the caricature to the most realistic, including full-body and bust. The wider your offer is more likely to look for a customer specific models of you, which can result in a lucrative option.This specific work usually involves selling the rights to a model so be sure how much of the work can stay for future changes to another project.
  9. 9
    Looking for modeling jobs via the Internet, on sites such as monster.com, graiglist.com and freelancer.com.  turbosquid.com


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